mertsancar/CoronaRun ↗
Created Feb 27, 2022 · View the mertsancar/CoronaRun repository page
CoronaRun is my first game with UNITY3D. CoronaRun is a game which we try to run away without getting caught in the coronavirus. While making this game I was inspired by endless running games like Temple Run.
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Contributors
2
Lines of Code
11,998
From
Jan 14, 2021
To
Apr 29, 2021
About mertsancar/CoronaRun
CoronaRun is an endless running game developed in Unity3D, inspired by popular titles like Temple Run. The core gameplay revolves around a character attempting to evade and escape from coronavirus particles while navigating through the game world. Players must avoid obstacles and hazards related to the pandemic theme as they progress through increasingly challenging levels.
This project represents the developer's first foray into game development with Unity. The game is built using C# and demonstrates the fundamental mechanics of endless runner games, including procedural obstacle generation, player movement controls, and collision detection systems. The coronavirus-themed setting and avoidance mechanics provide a timely and thematic twist on the classic endless runner formula.